Welcome to the brand spanking new PlanMixPlay.com. Releases will now be hosted on Github, as opposed to PlanMixPlay.com, in an effort to further minimize custom code which needs to be built and maintained.
The last post on the old www.PlanMixPlay.com site presented a development roadmap for 2023. Here’s that same roadmap, updated:
- New Graphical-User Interface (GUI). PlanMixPlay’s (PMP) existing GUI was built from the ground-up in C++ with some assistance by yours truly, assisted by some very talented individuals. But the time has come to adopt a modern GUI and drop the in-house custom built GUI library. Which will mean…
- Development will initially be slow for a quite a while as I adapt to using a brand new library with its own way of doing things, and port all of PlanMixPlay’s existing functionality to this new GUI. Given the licensing terms of the GUI library I anticipate to move forward with, I likely won’t release any new versions of PlanMixPlay for a while until a significant portion of the functionality has been ported, so anticipate a slower release schedule for a while.
- Better separation between GUI and code. The library is a lot better about expressing the front-end using a non-coding language which carries significant advantages with it. One being the ability for me to tap an external designer to help polish PlanMixPlay’s front-end, without giving up access to the source code.
- Significant performance increase. Performance was never a focus of PMP’s custom GUI as its display was always very, very simple. But even with its simple GUI, there were instances of sub-par performance that have always been a tiny thorn in my side. These will naturally disappear completely on their own with a transition to this new GUI.
- More promotion/exposure. The second prototype party completed in Melbourne, Australia back in August was a great experience and confirmation that PlanMixPlay is ready for more widespread adoption. While it still has lots of rough edges what it really needs now is an increased audience size to help gather more feedback about its use and most rough areas. So a focus in the future will be to promote and expose the software to a greater audience size.